Literaturnachweis - Detailanzeige
Autor/in | Parry, Marc |
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Titel | 5 Ways That edX Could Change Education |
Quelle | In: Chronicle of Higher Education, (2012)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0009-5982 |
Schlagwörter | Community Colleges; Online Courses; Blended Learning; Video Games; Teaching Models; Web Based Instruction; Educational Trends; Educational Policy; College Instruction; Influence of Technology; Educational Change; Memory; Interviews; Massachusetts |
Abstract | Since MIT and Harvard started edX, their joint experiment with free online courses, the venture has attracted enormous attention for opening the ivory tower to the world. But in the process, the world will become part of an expensive and ambitious experiment testing some of the most interesting--and difficult--questions in digital education. Can community-college students benefit from a new form of hybrid learning, based on a mix of local instruction and edX content? Can colleges tap alumni as teaching volunteers? Can labs be reinvented in the style of online video games? EdX and its collaborators are developing tools and teaching models to answer these questions. And they view the project as a means to study even deeper problems, like understanding how people forget--and creating strategies to prevent it. The author reports five ways that edX could change education. (ERIC). |
Anmerkungen | Chronicle of Higher Education. 1255 23rd Street NW Suite 700, Washington, DC 20037. Tel: 800-728-2803; Tel: 202-466-1000; Fax: 202-452-1033; e-mail: circulation@chronicle.com; Web site: http://chronicle.com |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |