Literaturnachweis - Detailanzeige
Autor/inn/en | Gee, Elisabeth; Gao, Yuchan |
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Titel | Digital Game-Mediated Language Learning for Adults |
Quelle | In: Adult Literacy Education, 4 (2022) 1, S.67-73 (7 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
Schlagwörter | Second Language Learning; Second Language Instruction; Teaching Methods; Game Based Learning; Guidelines; Adult Literacy; Adult Basic Education; Literacy Education; Learning Theories; Generalization |
Abstract | This article identifies and describes several different approaches to using game-mediated language learning (GML2), drawing in particular on Reinhardt and Sykes' (2012; 2014) framework and related literature. The article concludes with a brief discussion of potential applications to adult literacy and basic education settings and learners. (ERIC). |
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Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |