Literaturnachweis - Detailanzeige
Autor/inn/en | Smith, Ginny; Shute, Valerie; Muenzenberger, Amber |
---|---|
Titel | Designing and Validating a Stealth Assessment for Calculus Competencies |
Quelle | In: Journal of Applied Testing Technology, 20 (2019), (8 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2375-5636 |
Schlagwörter | Calculus; Game Based Learning; Student Evaluation; College Students; College Mathematics; Mathematics Tests; Test Validity |
Abstract | The following research focuses on Game-Based Learning (GBL) for assessment through the lens of designing and validating a stealth assessment for the calculus game Variant: Limits™. The process of using Evidence-Centered Design (ECD) to create a valid assessment is highlighted through the development of a competency model and scoring rubrics. A sample of college students enrolled in a Calculus 1 course played the game outside of class during a 2-week period. Comparing the results of students' in-game and external assessments, researchers examined the validity of the stealth assessment measure. The stealth assessment was significantly correlated with the external measures and found to be a valid assessment of students' overall calculus knowledge as defined by the competency model. (As Provided). |
Anmerkungen | Association of Test Publishers. 601 Pennsylvania Avenue NW, South Building Suite 900, Washington DC 20004. Tel: 866-240-7909; Fax: 717-755-8962; e-mail: wgh.atp@att.net; Web site: http://www.testpublishers.org |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |