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Autor/inn/en | Schaal, Sonja; Otto, Siegmar; Schaal, Steffen; Lude, Armin |
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Titel | Game-Related Enjoyment or Personal Pre-Requisites--Which Is the Crucial Factor When Using Geogames to Encourage Adolescents to Value Local Biodiversity |
Quelle | In: International Journal of Science Education, Part B: Communication and Public Engagement, 8 (2018) 3, S.213-226 (14 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Schaal, Sonja) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2154-8455 |
DOI | 10.1080/21548455.2018.1441571 |
Schlagwörter | Educational Games; Telecommunications; Handheld Devices; Environmental Education; Computer Simulation; Simulated Environment; Biodiversity; Natural Resources; Psychological Patterns; Attitude Change; Behavior Change; Ecology; Predictor Variables; Foreign Countries; Elementary School Students; Outdoor Education; Germany Educational game; Lernspiel; Telekommunikationstechnik; Umweltbildung; Umwelterziehung; Umweltpädagogik; Computergrafik; Computersimulation; Künstliche Umwelt; Biodiversität; Natural Ressource; Natürliche Ressource; Attitudinal change; Einstellungsänderung; Ökologie; Prädiktor; Ausland; Freiluftunterricht; Deutschland |
Abstract | Geogames are mobile, location-based and location dependent games for devices like smartphones and tablets. As geogames are played outdoors they offer various possibilities for environmental education. The geogame entitled FindeVielfalt "Simulation" is a location dependent game, developed in the BioDiv2Go project, which provides sensory experiences, discovering local biodiversity and increasing biodiversity-related knowledge and attitudes toward nature. The aim of this study is to examine the predictive potential of game-related enjoyment and of personal prerequisites (such as general ecological behaviour) on outcomes measuring acquisition of knowledge and attitude. Hierarchical regressions are used to investigate the dependencies of the constructs. The results demonstrate that an increase in biodiversity-related knowledge is neither predicted by previous attitudes nor by game-related enjoyment. Every player within the game was able to learn irrespective of personal prerequisites or game-enjoyment. However, the results also demonstrate that an increase in attitude toward nature is significantly influenced by game-related enjoyment and general ecological behaviour, with game-related enjoyment being the stronger predictor. (As Provided). |
Anmerkungen | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |