Suche

Wo soll gesucht werden?
Erweiterte Literatursuche

Ariadne Pfad:

Inhalt

Literaturnachweis - Detailanzeige

 
Autor/inn/enBerland, Matthew; Duncan, Sean
TitelComputational Thinking in the Wild: Uncovering Complex Collaborative Thinking through Gameplay
QuelleIn: Educational Technology, 56 (2016) 3, S.29-35 (7 Seiten)Infoseite zur Zeitschrift
PDF als Volltext Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN0013-1962
SchlagwörterEducational Games; Play; Computation; Cooperative Learning; Thinking Skills; Simulation; Discourse Analysis; Decision Making; College Students; Instructional Design
AbstractSurprisingly few empirical studies address how computational thinking works "in the wild" or how games and simulations can support developing computational thinking skills. In this article, the authors report results from a study of computational thinking (CT) as evinced through player discussions around the collaborative board game "Pandemic" (Leacock, 2007). To better understand how CT practices may be embedded in certain forms of gameplay, the authors investigated "Pandemic" as a test-bed to differentially assess the relationship of computational thinking to minor modifications of the game. Through both quantitative coding of in-game talk and qualitative analysis of discourse exchanges, it was found that seemingly minor modifications to the game resulted in significant differences in the character and amount of computational thinking shown in player discourse. In particular, the data suggest that a "ghost player" modification--in which players share decision-making for one additional collective player in addition to their own roles--allowed students to voice both more logic and more complex logic. The analyses suggest that this improvement is due, in part, to a flexible relationship of identity to logic and action allowed by the ghost player modification, implying that the social components of board games can have provocative interactions with their computational systems. (As Provided).
AnmerkungenEducational Technology Publications. 700 Palisade Avenue, Englewood Cliffs, NJ 07632-0564. Tel: 800-952-2665; Web site: http://www.bookstoread.com/etp
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
Literaturbeschaffung und Bestandsnachweise in Bibliotheken prüfen
 

Standortunabhängige Dienste
Bibliotheken, die die Zeitschrift "Educational Technology" besitzen:
Link zur Zeitschriftendatenbank (ZDB)

Artikellieferdienst der deutschen Bibliotheken (subito):
Übernahme der Daten in das subito-Bestellformular

Tipps zum Auffinden elektronischer Volltexte im Video-Tutorial

Trefferlisten Einstellungen

Permalink als QR-Code

Permalink als QR-Code

Inhalt auf sozialen Plattformen teilen (nur vorhanden, wenn Javascript eingeschaltet ist)

Teile diese Seite: