Literaturnachweis - Detailanzeige
Autor/inn/en | Steiner, Christina M.; Kickmeier-Rus, Michael D.; Albert, Dietrich |
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Titel | Making Sense of Game-Based User Data: Learning Analytics in Applied Games |
Quelle | (2015), (4 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Monographie |
Schlagwörter | Educational Games; Computer Games; Electronic Learning; Educational Assessment; Data Analysis; Computer Software |
Abstract | Digital learning games are useful educational tools with high motivational potential. With the application of games for instruction there comes the need of acknowledging learning game experiences also in the context of educational assessment. Learning analytics provides new opportunities for supporting assessment in and of educational games. We give an overview of current learning analytics methods in this field and reflect on existing challenges. An approach of providing reusable software assets for interaction assessment and evaluation in games is presented. This is part of a broader initiative of making available advanced methodologies and tools for supporting applied game development. [For the complete proceedings, see ED562095.] (As Provided). |
Anmerkungen | International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |