Literaturnachweis - Detailanzeige
Autor/inn/en | Mishra, Punya; Foster, Aroutis N. |
---|---|
Titel | The Claims of Games: A Comprehensive Review and Directions for Future Research [Konferenzbericht] Paper presented at the Annual International Conference of the Society for Information Technology & Teacher Education (18th, San Antonio, TX, 2007). |
Quelle | (2007), (10 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Monographie |
Schlagwörter | Grounded Theory; Educational Games; Psychology; Pedagogical Content Knowledge; Literature Reviews; Educational Research; Research Needs; Research Problems; Instructional Design; Learning Strategies; Teaching Methods; Computer Uses in Education; Instructional Effectiveness; Classification Educational game; Lernspiel; Psychologie; Pädagogische Kompetenz; Bildungsforschung; Pädagogische Forschung; Forschungsbedarf; Forschungskritik; Lesson concept; Lessonplan; Unterrichtsentwurf; Learning methode; Learning techniques; Lernmethode; Lernstrategie; Teaching method; Lehrmethode; Unterrichtsmethode; Computernutzung; Unterrichtserfolg; Classification system; Klassifikation; Klassifikationssystem |
Abstract | Educational games have become the lightning rod for learning and preparing a future skilled workforce. Both the people, who argue against and for games agree that learning is possible, but what is learned is another issue. However, the claims about games for learning lacks substantial research and for the most part remains merely philosophical arguments. We report the results of an extensive review of these claims in the literature. Our grounded theory analysis leads to a broad two-fold categorization scheme (physiological and psychological claims) with the psychological group having four subcategories of claims. We discuss the strengths and weaknesses of existing research as well as point to areas for future research. In particular, we draw attention to the lack of attention paid to the demands of subject matter and argue for a greater emphasis on the development of technological pedagogical content knowledge (TPCK) in the design of learning games. (Contains 2 figures.) [This paper has been published as: Mishra, P., Foster, A. N. (2007). The claims of games: A comprehensive review and directions for future research. IN R. Carlsen, K. McFerrin, J. Price, R. Weber & D.A. Willis (Eds.) Society for Information Technology & Teacher Education: 2007 18th International Conference. San Antonio, Texas, Association for the Advancement of Computing in Education (AACE).] (As Provided). |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |