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Autor/inKerka, Sandra
InstitutionERIC Clearinghouse on Adult, Career, and Vocational Education, Columbus, OH.
TitelCapstone Experiences in Career and Technical Education. Practice Application Brief No. 16.
Quelle(2001), (4 Seiten)
PDF als Volltext kostenfreie Datei Verfügbarkeit 
ReiheERIC Publications
Spracheenglisch
Dokumenttypgedruckt; online; Monographie
SchlagwörterAdoption (Ideas); Capstone Experiences; Case Studies; Classroom Techniques; Computer Simulation; Cooperative Learning; Definitions; Education Work Relationship; Educational Games; Educational Objectives; Educational Practices; Educational Theories; Experiential Learning; Guidelines; Learning Processes; Learning Theories; Participant Characteristics; Partnerships in Education; Postsecondary Education; Problem Solving; Program Effectiveness; Role Playing; School Business Relationship; Story Telling; Strategic Planning; Student Projects; Teaching Methods; Theory Practice Relationship; Vocational Education
AbstractCapstones are culminating experiences in which students synthesize subject-matter knowledge they have acquired, integrate cross-disciplinary knowledge, and connect theory and application in preparation for entry into a career. Capstone courses should be both a synthesis and a bridge to students' future after graduation. In career and technical education (CTE), capstones are most often found in postsecondary business, agriculture, and allied health programs. However, their emphasis on integration, experiential learning, and real-world problem solving would make capstones valuable in any CTE field. Andreason and Wu's experiential model for capstones includes the following components: (1) receive (learners receive an activity or experience); (2) relate (learners relate learned experiences to previously gained knowledge); (3) reflect (learners reflect upon their experiences and relate them to each other); (4) refine (learners further contemplate the applicability of their new knowledge and its association with their previously gained knowledge); and (5) reconstruct (learners synthesize subject-matter content and integrate it into their knowledge base). The following are among the methods commonly used in capstone experiences: case analysis; multiple role play; living cases; storytelling; and computer simulations and games. Successful capstone experiences depend on the choice of activities/methods and on the characteristics and preparation of participating students. (Contains 15 references.) (MN)
AnmerkungenFor full text: http://www.ericacve.org/fulltext.asp.
Erfasst vonERIC (Education Resources Information Center), Washington, DC
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