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Autor/UrheberBecker, Katrin
InstitutionConsortium for Computing Science in Colleges
Titel1st principles of CS instruction.
QuelleIn: Katrin Becker (2006) First Principles of CS Instruction, The Journal of Computing Science in Colleges Volume 22, Number 2, pp 77-84 Consortium for Computing Science in Colleges Northwest Conference, presented at the CCSC-NW conference October 6 and 7, 2006.(2006)
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Spracheenglisch
Dokumenttyponline; Zeitschriftenaufsatz
SchlagwörterTeaching-Methodology; Computer science; Instructional design; Higher education
AbstractMuch attention has been paid in recent years to finding more flexible and less prescriptive approaches to the design of instruction than those put forward during the latter part of the twentieth century. A view of instruction as causal and largely behaviouristic has given way to one that is guided and primarily constructivist. In his current research, David Merrill outlines five fundamental principles of instruction which have broad implications for teaching computer science (CS). These five principles are: 1) solving real-world problems, 2) activating existing knowledge to build new knowledge, 3) demonstrating new knowledge to the learner, 4) allowing learners to apply new knowledge, and 5) integrating knowledge into the learner's world. The following paper describes these principles and discusses how they related to instruction in CS.
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