Literaturnachweis - Detailanzeige
Autor/inn/en | Gao, Yuchan; Gee, Elisabeth |
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Titel | Defining Game-Mediated Second and Foreign Language Teaching and Learning: A Review |
Quelle | In: International Journal of Game-Based Learning, 13 (2023) 1, (15 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2155-6849 |
Schlagwörter | Game Based Learning; Second Language Learning; Second Language Instruction; Teaching Methods; Learning Processes; Research Reports; Periodicals; Educational Games; Educational Benefits |
Abstract | The game-mediated second and foreign language (GML2) field investigates how games can be used in facilitating L2 teaching and learning. This review explores how researchers define and differentiate among GML2 practices. A total of 51 publications from 2010 to 2021 were analyzed, revealing that only 40% of the publications defined GML2 practices, with the majority focused on the use of educational games. A key recommendation is that scholars clearly define specific types of GML2 practices in their empirical and conceptual work to build a more coherent body of scholarship. (As Provided). |
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Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |