Literaturnachweis - Detailanzeige
Autor/in | Adams, Caralee |
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Titel | Play to Learn: Great Projects to Try, Websites to Bookmark, and a World of Learning to Share with Students |
Quelle | In: Instructor, 120 (2011) 5, S.64-66 (3 Seiten)
PDF als Volltext (1); PDF als Volltext (2) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1049-5851 |
Schlagwörter | Expertise; Play; Video Games; Web Sites; Learning; Children; Computers; Educational Games; Critical Thinking; Teachers; Computer Software; Computer Simulation; Technology Integration |
Abstract | When kids play video games, they want to perfect their skills, advance to the next level, and become a master. It is the kind of focus that many teachers would love to see in their classrooms. From elementary through high school, computer games are being woven into the curriculum to engage students in new ways. However, many schools lack the equipment and teachers do not have the expertise. In this article, the author stresses that serious and purposeful games can help students develop important skills such as critical thinking. To get started, experts suggest teachers play the games themselves and then tap into the free resources online. The author offers tips on how to make the most of classroom gaming and presents 6 video game activities. (ERIC). |
Anmerkungen | Scholastic. 557 Broadway, New York, NY 10012. Tel: 800-724-6527; Tel: 866-436-2455; Web site: http://teacher.scholastic.com/products/instructor/subscribe.asp |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |