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Autor/inn/enPahamzah, John; Syafrizal, Syafrizal; Nurbaeti, Nai
TitelThe Effects of EFL Course Enriched with Kahoot on Students' Vocabulary Mastery and Reading Comprehension Skills
QuelleIn: Journal of Language and Linguistic Studies, 18 (2022) 1, S.643-652 (10 Seiten)Infoseite zur Zeitschrift
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ZusatzinformationORCID (Pahamzah, John)
ORCID (Syafrizal, Syafrizal)
ORCID (Nurbaeti, Nai)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1305-578X
SchlagwörterVocabulary Development; Computer Software; Teaching Methods; Learning Processes; Action Research; Mastery Learning; Reading Achievement; Learning Activities; English (Second Language); Reading Comprehension; Graduate Students; Foreign Countries; Indonesia
AbstractThe aims of research was to know the implementation of Software kahoot in teaching learning process and whether Software kahoot could be effective tool for enhancing student's achievement on vocabulary mastery and students reading achievement on reading skill, at last, to know about response of students when applying Software kahoot in teaching learning process. The researchers used qualitative research b y implementing mixed method by using classroom action research. The results show that the use of Software kahoot using observation form in student's activity and teachers' activity of 82% from 80% based on that percentage the using of Software kahoot in learning activity is very good. Through various data in tests, it is proven probability number (1.00) is more significant in the t-table (0.05) which refers to the number 62 degrees of freedom. The value of t refers to the numeric number shows the number smaller than the t table in the range of (1,000 <2,000). The alternative hypothesis (H1) proves the rejected results and the null hypothesis (H0) gives a tendency to be accepted. Thus, it can be said that the probability value is small (0.04) from significance level of t-table (0.05). The result of the posttest reached 83 from the Minimum Mastery Criteria (MMC) 75. The secondary data were questioner showed that Software kahoot is able to increase students' comprehension in reading activities by 76.3% and increase vocabulary mastery by 77.4%. (As Provided).
AnmerkungenJournal of Language and Linguistic Studies. Hacettepe Universitesi, Egitim Fakultesi B Blok, Yabanci Diller Egitimi Bolumu, Ingiliz Dili Egitimi Anabilim Dali, Ankara 06800, Turkey. e-mail: jllsturkey@gmail.com; Web site: http://www.jlls.org
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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