Literaturnachweis - Detailanzeige
Autor/inn/en | Liliarti, Nina; Kuswanto, Heru |
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Titel | Improving the Competence of Diagrammatic and Argumentative Representation in Physics through Android-Based Mobile Learning Application |
Quelle | In: International Journal of Instruction, 11 (2018) 3, S.107-122 (16 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1694-609X |
Schlagwörter | Physics; Persuasive Discourse; Visual Aids; High School Students; Control Groups; Experimental Groups; Pretests Posttests; Achievement Gains; Essay Tests; Technology Uses in Education; Statistical Analysis; Electronic Learning; Courseware; Competency Based Education; Teaching Methods; Instructional Effectiveness; Foreign Countries; Indonesia Physik; Persuasion; Persuasive Kommunikation; Anschauungsmaterial; High school; High schools; Student; Students; Oberschule; Schüler; Schülerin; Studentin; Achievement gain; Leistungssteigerung; Schriftlicher Sprachgebrauch; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Statistische Analyse; Lernsoftware; Education; Competence; Competency; Competency-based education; Unterricht; Kompetenzorientierte Methode; Teaching method; Lehrmethode; Unterrichtsmethode; Unterrichtserfolg; Ausland; Indonesien |
Abstract | The research aimed to produce an Android-based learning media with local cultural content in the form of the othok-othok toy ship to improve the competence of diagrammatic and argumentative representation in Physics. 4D methods were used with a control and an experimental class in the first grade of a Senior High School. The learning media development began with a prior analysis, followed by an initial product design, judgment by experts and practitioners, and finally the restricted, and field testing. The media feasibility instrument was validated by experts and physics teachers. A test instrument of an essay-type was first validated by experts and an empirical test to 100 other students participating as test takers on condition that they had already studied the material. The data collection technique was through tests, N-Gain and MANOVA were used to analyse data. The research results indicated that the Android-based learning media with local content in the form of the othok-othok toy ship are able to improve the competence of diagrammatic and argumentative representation in physics learning. The media is applicable to use as physics learning media both inside and outside the classroom. (As Provided). |
Anmerkungen | International Journal of Instruction. Eskisehir Osmangazi University, Faculty of Education, Eskisehir, 26480, Turkey. e-mail: iji@ogu.edu.tr; Web site: http://www.e-iji.net |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |