Literaturnachweis - Detailanzeige
Autor/in | Clausen, Daniel |
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Titel | Board Games in the Business Classroom: How to Play "Business Decisions" |
Quelle | In: English Teaching Forum, 55 (2017) 1, S.32-35 (4 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1559-663X |
Schlagwörter | Leitfaden; Unterricht; Lehrer; Games; Business English; Active Learning; Teaching Methods; Learning Activities; Business Skills; Skill Development; Decision Making Skills Lesson concept; Instruction; Unterrichtsentwurf; Unterrichtsprozess; Teacher; Teachers; Lehrerin; Lehrende; Game; Spiel; Spiele; Business; English; English language; Wirtschaft; Englisch; Wirtschaftsenglisch; Aktives Lernen; Teaching method; Lehrmethode; Unterrichtsmethode; Lernaktivität; Kompetenzentwicklung; Qualifikationsentwicklung |
Abstract | Games have long been a staple of active learning environments. They are a fantastic way to reduce anxiety, promote competition, and energize classrooms. Board games, in particular, can be very useful in building real-world skills in a fun and non-threatening environment. Therefore, the author uses them extensively for Business English classes and lessons. This article explains how to play a game called "Business Decisions" to help students develop their language and business acumen. (ERIC). |
Anmerkungen | US Department of State. Bureau of Educational and Cultural Affairs, Office of English Language Programs, SA-5, 2200 C Street NW 4th Floor, Washington, DC 20037. e-mail: etforum@state.gov; Web site: http://americanenglish.state.gov/english-teaching-forum-0 |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |