Literaturnachweis - Detailanzeige
Autor/in | Carver, Diane |
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Titel | Digitools: Hi-Tech for the Digital Generation |
Quelle | In: Techniques: Connecting Education and Careers (J3), 87 (2012) 5, S.40-41 (2 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1527-1803 |
Schlagwörter | Computer Uses in Education; Internet; Employees; Computer Games; Grade 9; Technological Advancement; Technology Uses in Education; Junior High School Students; Vocational Education; Multimedia Materials; Electronic Publishing; Business; Web Sites; Information Technology; Educational Technology; Washington Computernutzung; Employee; Arbeitnehmer; Beschäftigter; Computer game; Computerspiel; Computerspiele; School year 09; 9. Schuljahr; Schuljahr 09; Technological development; Technologische Entwicklung; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Junior High Schools; Student; Students; Sekundarstufe I; Schüler; Schülerin; Ausbildung; Berufsbildung; Elektronisches Publizieren; Business studies; Wirtschaft; Betriebswirtschaft; Web-Design; Informationstechnologie; Unterrichtsmedien |
Abstract | Getting students to learn new technology skills can be a challenge. After all, they know everything about computers and the Internet, right? Ninth grade students in Mrs. Aszklar's Digital Media Tools ("Digitools") class at Spanaway Junior High in Washington state quickly discovered they might not know as much as they thought. From Internet safety to iMovie and computer game design, Mrs. Aszklar's students and the rest of the Bethel School District ninth graders are learning about freeware and other digital resources and how to use them in a business setting. From day one in Mrs. Aszklar's Digitools class, students become "employees" of a classroom-based simulated business. Students are hired and given tasks to complete within the context of a fictitious business enterprise. Students soon forget the business is not real and they are not really employees, but that is the idea. Competition, perseverance and pride are all evident in Mrs. Aszklar's class as students work diligently to complete activities for their jobs. When students are having fun, it is easy for them to forget that they are learning. The lessons learned in this course go far beyond computer skills to address business practices, business plans, advertising, workplace communication, problem solving, creativity and innovation. With a generation of students who are more tech-savvy than ever, Digitools helps students bridge the gap between using technology for fun and using technology for practical, real-world functions. Digitools is a great way to get students motivated about learning and a great foundation on which to build and promote technology-related career and technical education (CTE) programs. (ERIC). |
Anmerkungen | Association for Career and Technical Education (ACTE). 1410 King Street, Alexandria, VA 22314. Tel: 800-826-9972; Tel: 703-683-3111; Fax: 703-683-7424; Web site: http://www.acteonline.org |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |