Literaturnachweis - Detailanzeige
Autor/inn/en | Clark, Kevin; Brandt, Jami; Hopkins, Rhonda; Wilhelm, Jason |
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Titel | Making Games after School: Participatory Game Design in Non-Formal Learning Environments |
Quelle | In: Educational Technology, 49 (2009) 6, S.40-44 (5 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0013-1962 |
Schlagwörter | Educational Games; Mathematics; Student Participation; Design; After School Programs; African American Students; Hispanic American Students; Urban Areas; Nonformal Education; Student Surveys; District of Columbia Educational game; Lernspiel; Mathematik; Schülermitarbeit; Schülermitwirkung; Studentische Mitbestimmung; After school education; After-school programs; Program; Programs; Programme; Außerschulische Jugendbildung; Programm; African Americans; Student; Students; Afroamerikaner; Schüler; Schülerin; Studentin; Hispanic; Hispanic Americans; Hispanoamerikaner; Urban area; Stadtregion; Non-formal education; Non formal education; Nichtformale Bildung; Schülerbefragung |
Abstract | Participatory design principles were used with primarily African-American and Latino children in the Washington, DC area in the development of sports-themed digital game prototypes in an after-school program. The three stages in participatory design are the discovery stage, the evaluative stage, and prototyping. Within the participatory design process, students assumed roles as users, testers, informants, and design partners. (Contains 4 figures.) (As Provided). |
Anmerkungen | Educational Technology Publications. 700 Palisade Avenue, Englewood Cliffs, NJ 07632-0564. Tel: 800-952-2665; Web site: http://www.bookstoread.com/etp |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |