Literaturnachweis - Detailanzeige
Autor/inn/en | Lin, Tsun-Ju; Lan, Yu-Ju |
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Titel | Language Learning in Virtual Reality Environments: Past, Present, and Future |
Quelle | In: Educational Technology & Society, 18 (2015) 4, S.486-497 (12 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1436-4522 |
Schlagwörter | Second Language Learning; Computer Simulation; Second Language Instruction; Educational Technology; Teaching Methods; Informal Education; Trend Analysis; Content Analysis; Educational Research; Task Analysis; Interpersonal Communication; Periodicals; Databases; Computer Assisted Instruction; Coding; Statistical Analysis; Journal Articles; Research Methodology; Student Behavior; Student Attitudes; Affective Behavior; Literature Reviews Zweitsprachenerwerb; Computergrafik; Computersimulation; Fremdsprachenunterricht; Unterrichtsmedien; Teaching method; Lehrmethode; Unterrichtsmethode; Informelle Bildung; Nichtformale Bildung; Trendanalyse; Inhaltsanalyse; Bildungsforschung; Pädagogische Forschung; Aufgabenanalyse; Interpersonale Kommunikation; Periodical; Journal; Zeitschrift; Fachzeitschrift; Periodikum; Datenbank; Computer based training; Computerunterstützter Unterricht; Codierung; Programmierung; Statistische Analyse; Journal article; Zeitschriftenaufsatz; Research method; Forschungsmethode; Student behaviour; Schülerverhalten; Affective disturbance; Active behaviour; Affektive Störung |
Abstract | This study investigated the research trends in language learning in a virtual reality environment by conducting a content analysis of findings published in the literature from 2004 to 2013 in four top ranked computer-assisted language learning journals: "Language Learning & Technology," "CALICO Journal," "Computer Assisted Language Learning," and "ReCALL." Data from 29 articles were cross-analyzed in terms of research topics, technologies used, language learning settings, sample groups, and methodological approaches. It was found that the three most popular research topics for learners were interactive communication; behaviors, affections, and beliefs; and task-based instruction. However, the analysis results highlight the need for the inclusion of the impact of teacher. The data also revealed that more studies are utilizing triangulation of measurement processes to enable in-depth analysis. A trend of gathering data through informal learning procedures was also observed. This article concludes by highlighting particular fields related to VR in which further research is urgently needed. (As Provided). |
Anmerkungen | International Forum of Educational Technology & Society. Athabasca University, School of Computing & Information Systems, 1 University Drive, Athabasca, AB T9S 3A3, Canada. Tel: 780-675-6812; Fax: 780-675-6973; Web site: http://www.ifets.info |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |